1. ➶ Justin Williams' Ultimate Developer and Power Users Tool List for Mac OS X (2011 Edition)

    Lots of great apps and hardware here.

  2. ➶ GitHub for Mac 1.1

    Super-slick update to an incredibly useful app.

  3. ➶ PSA: This is why non-developers shouldn't run iOS betas

    Answer these two questions really quickly:

    Are you a developer? Are you running the iOS 5 beta?

    If you answered no to the first question and yes to the second, then this post is meant for you. You are doing it wrong, and on behalf of everyone everywhere, please stop.

    Via Jim Dovey

    (Source: quatermain)

  4. ➶ Xcode 4 on the Mac App Store

    If you’re not a member of the iOS or Mac Developer Programs, Xcode 4 is now available on the Mac App Store. It’s certainly a big upgrade, and kudos to the team at Apple for shipping such a big update. There’s still some rough edges if you look for the Radar number in Martin Pilkington’s excellent review, though.

  5. RIM Responds to that Scathing SDK Open Letter

    Jamie Murai posted a well-reasoned open letter to RIM over their Playbook SDK.

    Kudos to RIM for responding and acknowledging the issues are on their list.

  6. ➶ From iPhone to Windows Phone 7

    Justin Williams writes up a week with a new Samsung Focus, and the associated apps, Developer IDE and more.

  7. Shipping a 1.0 product isn’t going to kill you, but it will try
    Rands - posted purely as a reminder to myself as I burn the midnight oil to get a side-project out.
  8. If WebKit begins to present a serious threat of undermining the app store ecosystem, it appears to be in Apple’s financial interest to hobble WebKit development. What would you do if you were Apple?
  9. ➶ Fade out your iPhone App's Default.png

    If you’re looking for a neat way to add a little bit more polish to an iPhone app, then this is 17 lines of code that you might be interested in. A slick fade-out of the Default.png (loading screen) to your app’s usable interface.

  10. Shipping quality is a longer, tougher road than just shipping whatever to be first to market, and its benefits tend to be realized more slowly, but if you want users to love your software as a brand, and not merely use it as a commodity, it’s the only way.
    Buzz Andersen commenting on this post from Andre Torrez.